I’m a gameplay programmer building systems in Unreal Engine and C++. I work on Mukti, a PC and PlayStation 5 title at Underdogs Studio, and make multiplayer, AI and VR projects in my own time.
Working on Mukti (PC and PS5). I build gameplay systems in Unreal Engine and C++, including objectives, puzzles and cutscenes, and debug platform-specific issues.
VR gameplay and interaction systems, including customer NPC AI that reacts to player-set prices in the VR Shop Simulator project.